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S. Korean Gaming Industry’s Legal Battles: IP Disputes and Industry Impact

S. Korean Gaming Industry’s Legal Battles: IP Disputes and Industry Impact

SEOUL, Sept. 6 (Korea Bizwire) — Since the latter part of last year, South Korean gaming industry has encountered challenges, marked by a decline in performance resulting from the easing of social distancing measures and the increasing popularity of foreign games. This downturn has led to a flurry of legal battles centered on intellectual property [...]

Netmarble Axes ‘Monster Taming’ and More in Profit-Driven Overhaul

Netmarble Axes ‘Monster Taming’ and More in Profit-Driven Overhaul

SEOUL, Sept. 4 (Korea Bizwire) — Netmarble Corp. continues its “select and focus” program, actively discontinuing unprofitable existing game services. The South Korean game developer and publisher officially announced through its online cafe on Thursday that it will pull the plug on its mobile game ‘Monster Taming’ on Nov. 30, initiating the process of blocking [...]

Court Sides with NCsoft Corp. in Intellectual Property Suit over Lineage M

Court Sides with NCsoft Corp. in Intellectual Property Suit over Lineage M

SEOUL, Aug. 18 (Korea Bizwire) — A Seoul court on Friday sided with NCsoft Corp., one of the country’s leading online game developers, over allegations that a smaller game company had plagiarized its leading game Lineage M. NCsoft Corp. filed the intellectual property suit against the video game developer Webzen in June 2021, claiming it [...]

Game Developers Embrace ‘Soft Launch’ Strategy for Game Improvement

Game Developers Embrace ‘Soft Launch’ Strategy for Game Improvement

SEOUL, Aug. 7 (Korea Bizwire) — An increasing number of game developers are embracing the strategy of “soft launches,” wherein they release games in a limited number of countries prior to the official launch. In contrast to beta testing, soft launches incorporate revenue-related elements like paid subscriptions, and the data remains intact post the official [...]

Rise of Idle Mobile Games: Simple and Convenient Gaming Trend Takes Off Among Young Players

Rise of Idle Mobile Games: Simple and Convenient Gaming Trend Takes Off Among Young Players

SEOUL, July 8 (Korea Bizwire) —Idle mobile games, a genre of mobile gaming that has previously received limited attention in the mainstream, have recently gained popularity among young people.   Idle games are characterized by simple and repetitive gestures that allow players to enjoy the game without requiring much interaction. They minimize the need for [...]

Nexon Showcases “KartRider” in Game Archive Exhibition

Nexon Showcases “KartRider” in Game Archive Exhibition

SEOUL, June 28 (Korea Bizwire) — South Korea’s online gaming giant Nexon Co. said Tuesday it will showcase “KartRider,” a game that ceased its domestic service in March, as part of its game archive exhibition project. The Nexon Computer Museum, located on the southern resort island of Jeju, has been displaying seven discontinued and unreleased [...]

S. Korean Gaming Industry Ramps Up Services in Chinese Market

S. Korean Gaming Industry Ramps Up Services in Chinese Market

SEOUL, June 26 (Korea Bizwire) — South Korea’s gaming industry is accelerating its entry into the Chinese market, following the Chinese government’s grant of a series of game service licenses to Korean-made games since late last year. China has been reluctant to approve South Korean video games, seemingly as an economic retaliation against Seoul due [...]

Long-standing Game Titles Still Popular in S. Korea

Long-standing Game Titles Still Popular in S. Korea

SEOUL, June 22 (Korea Bizwire) — Steadily selling video games that were released years ago are now enjoying much stronger performance than new games, considering the number of users and revenues. “MapleStory,” the popular massively multiplayer online role-playing game (MMORPG) developed by Nexon Co., celebrated its 20th anniversary this year. According to the industry tracker [...]