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More Self-Regulating of Controversial Randomized Virtual Items Required of Gaming Industry

More Self-Regulating of Controversial Randomized Virtual Items Required of Gaming Industry

SEOUL, March 29 (Korea Bizwire) — While the selling of “loot boxes” and similar methods of generating randomized virtual items has been a win for gaming companies, the practice has been less appreciated by both gamers and the general public, with some comparing it to gambling or an online lottery. Using loot boxes as an [...]

Will Mobile eSports be the Next Big Thing?

Will Mobile eSports be the Next Big Thing?

SEOUL, March 21 (Korea Bizwire) — Could mobile eSports become the next big thing and replace PC-based games? Smartphone-based eSports games are gradually solidifying their position as the next generation answer to the eSports industry given the wider smartphone user base and better access to online streaming. However, with massive hits on PC like PlayerUnknown’s Battlegrounds [...]

PUBG Players Break Boundaries Between Online Broadcasting and Gaming

PUBG Players Break Boundaries Between Online Broadcasting and Gaming

SEOUL, Feb. 26 (Korea Bizwire) — South Korean gamers who play PlayerUnknown’s Battlegrounds are breaking boundaries between online broadcasting and gaming itself, with more and more turning to the internet to show off their gaming skills. PlayerUnknown’s Battlegrounds (PUBG), a South Korean online battle royale game that has garnered international popularity since its release last year, [...]

Games Biggest Contributor to S. Korea’s Content Exports Last Year

Games Biggest Contributor to S. Korea’s Content Exports Last Year

SEOUL, Feb. 12 (Korea Bizwire) — Game content was the biggest contributor to South Korea’s overall content exports last year, helped by the spread of smartphones from which games can be downloaded and played, a local content agency said Sunday. South Korea exported 4.1 trillion won (US$3.77 billion) worth of game content last year, accounting [...]

Netmarble to Launch Social Welfare Foundation This Month: Official

Netmarble to Launch Social Welfare Foundation This Month: Official

SEOUL, Jan. 11 (Korea Bizwire) — Netmarble Games said Thursday it will launch a foundation this month to contribute to society. Netmarble will be the third online game developer in South Korea to establish a foundation to support social welfare efforts after NCsoft Corp. and Smile Gate. “We’ve decided to launch a foundation to enhance [...]

Mega-hit Game ‘PlayerUnknown’s Battlegrounds’ Lands in S. Korea

Mega-hit Game ‘PlayerUnknown’s Battlegrounds’ Lands in S. Korea

SEOUL, Dec. 21 (Korea Bizwire) – The mega-hit computer game “PlayerUnknown’s Battlegrounds” was officially launched in South Korea on Thursday. The multiplayer online battle video game is available to local users through a platform provided by Kakao Games, the game unit under Kakao Corp., which operates South Korea’s most-used mobile messenger Kakao Talk. “PlayerUnknown’s Battlegrounds” [...]

Lineage M Tops Grossing App in Taiwan

Lineage M Tops Grossing App in Taiwan

SEOUL, Dec. 20 (Korea Bizwire) – NCsoft Corp., a South Korean online gamemaker, said Wednesday the mobile version of its mega-hit game Lineage, ranked the No. 1 mobile application in terms of sales in Taiwan. Lineage M has become the most popular app both in the Google Play Store and Apple’s App Store in Taiwan, since its launch on Dec. 11, the company said. The new Lineage M features a very high degree of visual resolution, yet brings back [...]

Mobile Sector Leads Gaming Industry Past 11B Won Milestone

Mobile Sector Leads Gaming Industry Past 11B Won Milestone

SEOUL, Dec. 14 (Korea Bizwire) – Revenue generated by mobile games surged this year, while traditional moneymakers like online games and “PC room” games – games played in South Korean internet cafes – stumbled. South Korean games have endured a series of ups and downs in the past decade. According to a government document published [...]